TL;DR (use this)
- Aspect ratio: 16:9
- Best resolution (recommended): 1920 × 1080 (Full HD)
- Minimum: 1280 × 720
- Max useful: 2560 × 1440 (larger doesn’t improve the rendered result)
- Formats: WebP/AVIF preferred, PNG only if you need transparency
- File size target: (\le) 500 KB at 1920×1080
Where the image renders
Entity page hero
The marketplace entity page uses a 16:9 hero container and renders the image withobject-cover (so any non-16:9 input will be cropped).
- 375 px viewport → 375 × 211
- 768 px viewport → 506 × 285
- 1280 px viewport → 960 × 540
- 1440 px viewport → 1032 × 581
- 1920 px viewport → 1392 × 783
- 2560 px viewport → 1872 × 1053
Launch page (upload/preview)
The Launch page is the upload/preview surface. The image you upload (or generate) is the same image that becomes the entity page hero, so the same 16:9 / 1920×1080 recommendation applies.Checklist (before you upload)
- Use 16:9 (anything else will be cropped in the entity hero)
- Use the best resolution: 1920 × 1080
- Don’t go below: 1280 × 720
- Avoid “4K source”: anything above 2560 × 1440 is typically wasted
- Export WebP/AVIF when possible (PNG only for transparency)
- Keep it lightweight: aim for (\le) 500 KB at 1920×1080
Current mismatch (AI image generation)
The image generator currently produces square (1:1) images, but the entity hero is 16:9. When a 1:1 image is rendered withobject-cover inside a 16:9 container, it gets cropped vertically (losing a large portion of the image).
Recommended fixes
- Generate banners at 16:9 for the entity page hero (e.g. use a landscape 16:9 mode for banner generation).
- Show the recommended dimensions in the upload UI: “Upload 1920×1080 (16:9) for best results.”
- Optional normalization on upload: crop/letterbox to 16:9 server-side so the hero never silently crops important content.
Why these numbers
- 16:9: the hero container is locked to 16:9; other aspect ratios will be cropped.
- 1920 × 1080: best practical “looks sharp” size without wasting upload bandwidth.
- Not 4K: the renderer downscales and re-encodes; sourcing much larger than 2560×1440 generally doesn’t improve what users see.